Files
spacel/items/hull/hull_nullfeld.gd
alpacaman edc40f9008 Initial commit — Godot space roguelite source
- Touch controls: direct InputEventScreenTouch in shop_ui (bypass relay)
- ItemDB: static preload list instead of DirAccess scan (export fix)
- All 18 items with EN localisation (name_en, desc_en, category_en)
- Ship playstyles: NOVA-1 shield, INFERNO ram, AURORA agile/tank
- Quasar: SMBH visual, jet boost, merge, push, BH-eating
- Atlas & UI text updated EN+DE

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 14:38:09 +02:00

22 lines
515 B
GDScript

extends ItemDef
func _init() -> void:
id = "hull_nullfeld"
name = "Nullfeld-Hülle"
name_en = "Null-Field Hull"
desc = "Schwerkraft-Immunität — langsamer"
desc_en = "Gravity immunity — slower"
category = "HÜLLENMOD"
category_en = "HULL MOD"
icon = ""
cost = 125
rarity = 2
effects = { "bh_resist": 0.45, "speed_mult": 0.80 }
visual_pixels = [
[-1, -4, "accent"],
[-1, 4, "accent"],
[-3, -3, "dim"],
[-3, 3, "dim"],
]
hull_size_bonus = 0.0