Files
spacel/items/drives/drive_overdrive.gd
alpacaman edc40f9008 Initial commit — Godot space roguelite source
- Touch controls: direct InputEventScreenTouch in shop_ui (bypass relay)
- ItemDB: static preload list instead of DirAccess scan (export fix)
- All 18 items with EN localisation (name_en, desc_en, category_en)
- Ship playstyles: NOVA-1 shield, INFERNO ram, AURORA agile/tank
- Quasar: SMBH visual, jet boost, merge, push, BH-eating
- Atlas & UI text updated EN+DE

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 14:38:09 +02:00

22 lines
526 B
GDScript

extends ItemDef
func _init() -> void:
id = "drive_overdrive"
name = "Überantrieb"
name_en = "Overdrive"
desc = "Massiver Speed-Schub — fragilere Hülle"
desc_en = "Massive speed boost — fragile hull"
category = "ANTRIEBSMOD"
category_en = "DRIVE MOD"
icon = ""
cost = 95
rarity = 1
effects = { "speed_mult": 1.35, "shield_charges": -1 }
visual_pixels = [
[-5, 0, "accent"],
[-6, 0, "bright"],
[-5, -1, "mid"],
[-5, 1, "mid"],
]
hull_size_bonus = 0.0