extends Node # ─── Tr — Translation singleton ─────────────────────────────────────────────── # Usage: Tr.t("key") → returns string in current language (Settings.language) # Supported languages: "de" (default), "en" const _DE: Dictionary = { # ── Main menu ────────────────────────────────────────────────────────────── "menu_single": "SINGLEPLAYER", "menu_vs": "VS", "menu_options": "OPTIONEN", "menu_atlas": "ATLAS", "menu_quit": "BEENDEN", # ── Pause menu ───────────────────────────────────────────────────────────── "pause_resume": "WEITER", "pause_main_menu": "HAUPTMENÜ", "pause_title": "── PAUSE ──", "pause_footer": "↑↓ AUSWÄHLEN ENTER BESTÄTIGEN", "pause_footer_pad": "D-PAD AUSWÄHLEN [A] BESTÄTIGEN", "pause_footer_touch":"↑↓ wischen ● tippen", # ── Shared options ───────────────────────────────────────────────────────── "opt_sfx": "SFX LAUTST.", "opt_music": "MUSIK LAUTST.", "opt_mute": "TON AUS", "opt_fullscreen": "VOLLBILD", "opt_nebula": "NEBULA", "opt_stars": "STERNE", "opt_language": "SPRACHE", "opt_touch": "TOUCH", "touch_auto": "AUTO", "touch_on": "EIN", "touch_off": "AUS", "opt_back": "ZURÜCK", "opt_title": "── OPTIONEN ──", "opt_footer": "◄ ► ÄNDERN ESC ZURÜCK", "opt_footer_pad": "D-PAD ◄► ÄNDERN [B] ZURÜCK", "opt_footer_touch": "◄► wischen ● ändern ◄ zurück", "opt_controls": "STEUERUNG", # ── Option values ────────────────────────────────────────────────────────── "yes": "JA", "no": "NEIN", "star_low": "NIEDRIG", "star_mid": "MITTEL", "star_high": "HOCH", # ── Main menu decorations ────────────────────────────────────────────────── "subtitle": "NAVIGATIONSSYSTEM v1.0", "footer_nav": "↑↓ NAVIGIEREN ENTER BESTÄTIGEN", "footer_nav_pad": "D-PAD NAVIGIEREN [A] BESTÄTIGEN", "footer_nav_touch": "↑↓ wischen ● tippen", # ── Ship select ──────────────────────────────────────────────────────────── "select_header": "NAVIGATIONS-KONSOLE / SCHIFF-INITIALISIERUNG", "select_pilot1": "PILOT 1 — WÄHLE DEIN SCHIFF", "select_pilot2": "PILOT 2 — WÄHLE DEIN SCHIFF", "select_choose": "← → AUSWAHL", "select_choose_pad": "D-PAD ←→ AUSWAHL", "select_choose_touch": "← → wischen", "select_confirm": "[ ENTER BESTÄTIGEN ]", "select_confirm_pad": "[ A BESTÄTIGEN ]", "select_confirm_touch": "[ TIPPEN ]", "select_join": "ENTER = BEITRETEN", "select_join_pad": "[A] BEITRETEN", "select_join_touch": "● BEITRETEN", "select_solo": "ESC = SOLO", "select_solo_pad": "[B] SOLO", "select_solo_touch": "◄ SOLO", # ── HUD ──────────────────────────────────────────────────────────────────── "hud_launching": "STARTET IN", "hud_wave_clear": "WELLE %d ABGESCHLOSSEN", "hud_to_shop": "→ SHOP", "hud_mission_over":"MISSION BEENDET", "hud_transfer": "ÜBERTRAGE DATEN…", "hud_press_key": "[ TASTE DRÜCKEN ]", "hud_press_key_pad": "[ A ] WEITER", "hud_press_key_touch": "[ TIPPEN ]", "hud_score": "SCORE %d", # ── Shop ─────────────────────────────────────────────────────────────────── "shop_console": "AUSRÜSTUNGS-KONSOLE", "shop_upgrade": "SCHIFF UPGRADEN", "shop_footer": "← → AUSWÄHLEN ENTER KAUFEN", "shop_continue": "[ SPACE ] WEITER →", "shop_continue_pad": "[ B ] WEITER →", "shop_continue_touch": "[ ◄ ] WEITER →", "shop_no_credits": "— KEINE CREDITS —", "shop_owned": "AUSRÜSTUNG:", # ── Werkstatt (neu) ──────────────────────────────────────────────────────── "werk_phase_attr": "ATTRIBUT-UPGRADE", "werk_phase_shop": "WERKSTATT", "werk_attr_prompt": "Wähle ein kostenloses Attribut-Upgrade", "werk_attr_tag": "[ GRATIS ]", "werk_attr_footer": "← → AUSWÄHLEN SPACE BESTÄTIGEN", "werk_attr_footer_pad": "← → AUSWÄHLEN [A] BESTÄTIGEN", "werk_attr_footer_touch": "← → WISCHEN ● BESTÄTIGEN", "werk_attr_footer_p2": "A D AUSWÄHLEN F BESTÄTIGEN", "werk_shop_footer": "← → ↑ ↓ AUSWÄHLEN ENTER KAUFEN", "werk_shop_footer_pad": "← → ↑ ↓ AUSWÄHLEN [A] KAUFEN", "werk_shop_footer_touch": "← → WISCHEN ● KAUFEN", "werk_shop_footer_p2": "A D W AUSWÄHLEN F KAUFEN", "werk_pick": "[ SPACE WÄHLEN ]", "werk_pick_pad": "[ A WÄHLEN ]", "werk_pick_touch": "[ TIPPEN ]", "werk_pick_p2": "[ F WÄHLEN ]", "werk_confirm": "[ SPACE BESTÄTIGEN ]", "werk_confirm_pad": "[ A BESTÄTIGEN ]", "werk_confirm_touch": "[ TIPPEN ]", "werk_confirm_p2": "[ F BESTÄTIGEN ]", "werk_wave": " · WELLE %d", "werk_reroll": "[%s] REROLL — %d CR", "werk_continue_p2": "[ E ] WEITER →", "werk_buy_hint_p1": "[ENTER]", "werk_buy_hint_p1_pad": "[A]", "werk_buy_hint_p1_touch": "[●]", "werk_buy_hint_p2": "[F]", "werk_preview": "VORSCHAU", "werk_ship_preview":"DEIN SCHIFF", "werk_grows": "SCHIFF WÄCHST", # ── Atlas ────────────────────────────────────────────────────────────────── "atlas_title": "── ATLAS DER OBJEKTE ──", "atlas_footer": "↑↓ AUSWÄHLEN ESC ZURÜCK", "atlas_footer_pad": "D-PAD AUSWÄHLEN [B] ZURÜCK", "atlas_footer_touch": "↑↓ wischen ◄ zurück", # ── Controls ─────────────────────────────────────────────────────────────── "ctrl_title": "── STEUERUNG ──", "ctrl_thrust": "SCHUB", "ctrl_left": "LINKS", "ctrl_right": "RECHTS", "ctrl_shoot": "SCHUSS", "ctrl_wipe": "WIPE", "ctrl_waiting": "TASTE DRÜCKEN…", "ctrl_reset": "STANDARD", "ctrl_footer": "ENTER BINDEN ESC ZURÜCK", "ctrl_footer_pad": "[A] BINDEN [B] ZURÜCK", "ctrl_footer_touch": "● BINDEN ◄ ZURÜCK", "hud_wipe_key": "⚠ BIG WIPE — [N] / [E]", "hud_wipe_key_pad": "⚠ BIG WIPE — [Y] / [LT]", "hud_wipe_key_touch":"⚠ BIG WIPE — SURVIVE", "atlas_props": "EIGENSCHAFTEN", "atlas_desc": "BESCHREIBUNG", "atlas_cat_cosmic": "KOSMISCH", "atlas_cat_exotic": "EXOTISCH", "atlas_cat_anti": "ANTIMATERIE", "atlas_cat_ships": "SCHIFFE", "atlas_cat_events": "EREIGNISSE", "atlas_prop_size": "GRÖSSE", "atlas_prop_speed": "GESCHW.", "atlas_prop_hazard": "GEFAHR", "atlas_prop_hp": "TREFFER", "atlas_prop_damage": "SCHADEN", "atlas_prop_life": "LEBEN", "atlas_prop_spawn": "SPAWN", "atlas_prop_orbit": "ORBIT", "atlas_prop_effect": "EFFEKT", "atlas_prop_reward": "BELOHNUNG", "atlas_hazard_none": "—", "atlas_hazard_low": "NIEDRIG", "atlas_hazard_mid": "MITTEL", "atlas_hazard_high": "HOCH", "atlas_hazard_deadly": "TÖDLICH", # Entry names "atlas_n_star": "STERN", "atlas_n_planet_terr": "PLANET — ERDÄHNLICH", "atlas_n_planet_desert": "PLANET — WÜSTE", "atlas_n_planet_gas": "PLANET — GASRIESE", "atlas_n_planet_ice": "PLANET — EIS", "atlas_n_planet_lava": "PLANET — LAVA", "atlas_n_planet_toxic": "PLANET — TOXIC", "atlas_n_nebula": "NEBEL", "atlas_n_comet": "KOMET", "atlas_n_galaxy": "GALAXIE", "atlas_n_blackhole": "SCHWARZES LOCH", "atlas_n_whitehole": "WEISSES LOCH", "atlas_n_neutron": "NEUTRONENSTERN", "atlas_n_quasar": "QUASAR", "atlas_n_antimatter": "ANTIMATERIE", "atlas_n_antistar": "ANTIMATERIESTERN", "atlas_n_player": "SPIELERSCHIFF", "atlas_n_enemy": "GEGNERSCHIFF", "atlas_n_wraith": "WRAITH — MINIBOSS", "atlas_n_leviathan": "LEVIATHAN — BOSS", "atlas_n_bullet": "PROJEKTIL", "atlas_n_bigwipe": "BIG WIPE", # Descriptions "atlas_d_star": "Ferne Sonnen. Driften langsam nach oben. Helle Supergiganten zeigen Lichtkreuze, manche Sterne pulsieren rosa: Antimaterie-Sterne lösen sich in Partikel auf. Sterne werden von Schwarzen Löchern spiralförmig verschluckt.", "atlas_d_planet_terr": "Ozeane, Kontinente und eisige Polkappen. Oft mit driftenden Wolken. Kreist um einen unsichtbaren Ankerpunkt. Kann von einem Schwarzen Loch eingefangen und zerrissen werden (Tidal Stripping).", "atlas_d_planet_desert": "Heiße Wüstenwelt mit dünner Polkappe. Dreht sich langsam. Wie Mars. Reiner Deko-Himmelskörper — keine direkte Gefahr.", "atlas_d_planet_gas": "Gasplanet mit mehreren farbigen Bändern und oft einem wandernden Sturm-Fleck. Größer als Gesteinsplaneten, trägt häufig Ringe und mehrere Monde.", "atlas_d_planet_ice": "Kalte, glitzernde Welt mit feinen Rissen in der gefrorenen Oberfläche. Selten, dreht sich ruhig in seiner Umlaufbahn.", "atlas_d_planet_lava": "Glühender Vulkanplanet. Strahlt einen pulsierenden Halo ab, Lava-Adern leuchten. Nur kosmetisch — trotz des Feuerscheins harmlos.", "atlas_d_planet_toxic": "Giftige Wirbel aus Schwefel und Säuren. Die Muster sind verdreht und chaotisch. Deko-Objekt ohne direkten Gameplay-Einfluss.", "atlas_d_nebula": "Wolken aus Gas und Staub. Bewegen sich sehr langsam und verfärben den Hintergrund. Rein dekorativ. In den Optionen abschaltbar.", "atlas_d_comet": "Fliegt mit heller Spur von einer Bildschirmseite zur anderen. Spawnt häufiger bei höherer Schwierigkeit. Kollidiert nicht — zieht nur die Blicke.", "atlas_d_galaxy": "Spiralgalaxie, dreht sich um ihr Zentrum. Wird von einem Schwarzen Loch konsumiert, verstärkt es zu einem Supermassiven Schwarzen Loch (SMBH).", "atlas_d_blackhole": "Zieht alles im Umkreis an: Spieler, Gegner, Sterne, Planeten. Verschluckt nah kommende Objekte. Bei 30 Verschluckungen: Supernova — stirbt und spawnt Quasar, neue Löcher und Sterne. Frisst es 12 Galaxien, entsteht ein SMBH, der nach 45 s kollabiert.", "atlas_d_whitehole": "Das Gegenstück zum Schwarzen Loch: stößt Spieler, Gegner, Kometen und Sterne ab und ejiziert regelmäßig neue Sterne und Planeten nach außen. Lebensdauer: ~60 Sekunden.", "atlas_d_neutron": "Rotierender Pulsar mit einem schmalen Lichtstrahl. Objekte im Strahlkegel werden weggestoßen. Nützlich als natürlicher Schutzwall gegen Gegner-Schwärme.", "atlas_d_quasar": "Entsteht aus einer Supernova. Sieht aus wie ein leuchtendes SMBH mit zwei polaren Jets. Lebt ~30 Sekunden. Stößt Schiffe, Gegner und Kometen radial weg. Mehrere Quasare in der Nähe verschmelzen zu einem größeren. Ein Schwarzes Loch kann ihn fressen — aber nur wenn es größer ist. Im Strahlkegel: Schub bei gedrücktem Schubknopf.", "atlas_d_antimatter": "Magenta Partikel. Tötet Spieler und Gegner bei Berührung sofort. Antimaterie-Partikel ziehen sich gegenseitig an — bei 5+ Clustern: Antimateriestern.", "atlas_d_antistar": "Entsteht aus einem Cluster von Antimaterie. Repulsiert Spieler wie ein Weißes Loch, ist aber hochgefährlich bei Kontakt. Lebensdauer: ~50 Sekunden.", "atlas_d_player": "Das Schiff des Spielers. 4 Varianten im Hangar. NOVA-1: ausgewogen, 1 Schutzschild. INFERNO: schnell, hohe Feuerrate, Ramm-Schaden bei voller Fahrt. AURORA: sehr wendig, 2 Schilde, BH-Resistenz. TITAN: langsam mit aktivem Boost (SHIFT). Upgrades aus dem Shop stapeln sich auf die Basis-Stats.", "atlas_d_enemy": "KI-Gegner in rot oder cyan. Verfolgt den Spieler in 600 px Reichweite und schießt. Weicht Schwarzen Löchern aus. Respawnt 4-8 s nach dem Tod. Belohnung: 15 Credits.", "atlas_d_wraith": "Miniboss in Welle 5. 20 HP, magenta. Orbitiert elliptisch um die Mitte und feuert 3-Way-Schüsse. Belohnung: 150 Credits.", "atlas_d_leviathan": "Endboss in Welle 8. 50 HP, orange. Phase 2 ab 50 % HP: spawnt ein Schwarzes Loch, feuert 8-Way-Schüsse, Musik verdichtet sich. Belohnung: 300 Credits.", "atlas_d_bullet": "Energie-Projektil. 9.6 px/Frame, lebt 240 Frames. Farbe je nach Besitzer. Bei Damage ≥ 2.0 wird es durchschlagend (pierce, bis zu 2 Ziele).", "atlas_d_bigwipe": "Notfall-Reset wenn >500 Objekte. Bildschirm verdunkelt sich 2.33 s — Spieler müssen die Wipe-Taste halten, sonst Tod. Anschließend Weißer Flash, alles außer Planeten/Sternen wird gelöscht. Belohnung: 25 Credits.", # ── Leaderboard ──────────────────────────────────────────────────────────── "menu_leaderboard": "LEADERBOARD", "lb_title": "── LEADERBOARD ──", "lb_local": "LOKAL", "lb_online": "ONLINE", "lb_empty": "KEINE EINTRÄGE", "lb_loading": "LÄDT…", "lb_error": "VERBINDUNGSFEHLER", "lb_footer": "O ONLINE ESC ZURÜCK", "lb_footer_pad": "[Y] ONLINE [B] ZURÜCK", "lb_footer_touch": "● ONLINE ◄ ZURÜCK", "lb_enter_name": "DEIN NAME:", "lb_name_hint": "ENTER BESTÄTIGEN ESC ÜBERSPRINGEN", "lb_name_hint_pad": "[A] BESTÄTIGEN [B] ÜBERSPRINGEN", "lb_name_hint_touch": "● BESTÄTIGEN ◄ ÜBERSPRINGEN", "lb_saved": "GESPEICHERT !", "lb_wave": "W", } const _EN: Dictionary = { # ── Main menu ────────────────────────────────────────────────────────────── "menu_single": "SINGLEPLAYER", "menu_vs": "VS", "menu_options": "OPTIONS", "menu_atlas": "ATLAS", "menu_quit": "QUIT", # ── Pause menu ───────────────────────────────────────────────────────────── "pause_resume": "RESUME", "pause_main_menu": "MAIN MENU", "pause_title": "── PAUSE ──", "pause_footer": "↑↓ SELECT ENTER CONFIRM", "pause_footer_pad": "D-PAD SELECT [A] CONFIRM", "pause_footer_touch":"↑↓ swipe ● tap", # ── Shared options ───────────────────────────────────────────────────────── "opt_sfx": "SFX VOL.", "opt_music": "MUSIC VOL.", "opt_mute": "MUTE", "opt_fullscreen": "FULLSCREEN", "opt_nebula": "NEBULA", "opt_stars": "STARS", "opt_language": "LANGUAGE", "opt_touch": "TOUCH", "touch_auto": "AUTO", "touch_on": "ON", "touch_off": "OFF", "opt_back": "BACK", "opt_title": "── OPTIONS ──", "opt_footer": "◄ ► CHANGE ESC BACK", "opt_footer_pad": "D-PAD ◄► CHANGE [B] BACK", "opt_footer_touch": "◄► swipe ● change ◄ back", "opt_controls": "CONTROLS", # ── Option values ────────────────────────────────────────────────────────── "yes": "YES", "no": "NO", "star_low": "LOW", "star_mid": "MED", "star_high": "HIGH", # ── Main menu decorations ────────────────────────────────────────────────── "subtitle": "NAVIGATION SYSTEM v1.0", "footer_nav": "↑↓ NAVIGATE ENTER CONFIRM", "footer_nav_pad": "D-PAD NAVIGATE [A] CONFIRM", "footer_nav_touch": "↑↓ swipe ● tap", # ── Ship select ──────────────────────────────────────────────────────────── "select_header": "NAVIGATION CONSOLE / SHIP INITIALIZATION", "select_pilot1": "PILOT 1 — SELECT YOUR SHIP", "select_pilot2": "PILOT 2 — SELECT YOUR SHIP", "select_choose": "← → SELECT", "select_choose_pad": "D-PAD ←→ SELECT", "select_choose_touch": "← → swipe", "select_confirm": "[ ENTER CONFIRM ]", "select_confirm_pad": "[ A CONFIRM ]", "select_confirm_touch": "[ TAP ]", "select_join": "ENTER = JOIN", "select_join_pad": "[A] JOIN", "select_join_touch": "● JOIN", "select_solo": "ESC = SOLO", "select_solo_pad": "[B] SOLO", "select_solo_touch": "◄ SOLO", # ── HUD ──────────────────────────────────────────────────────────────────── "hud_launching": "LAUNCHING IN", "hud_wave_clear": "WAVE %d COMPLETE", "hud_to_shop": "→ SHOP", "hud_mission_over":"MISSION OVER", "hud_transfer": "UPLOADING DATA…", "hud_press_key": "[ PRESS ANY KEY ]", "hud_press_key_pad": "[ A ] CONTINUE", "hud_press_key_touch": "[ TAP ]", "hud_score": "SCORE %d", # ── Shop ─────────────────────────────────────────────────────────────────── "shop_console": "EQUIPMENT CONSOLE", "shop_upgrade": "UPGRADE SHIP", "shop_footer": "← → SELECT ENTER BUY", "shop_continue": "[ SPACE ] CONTINUE →", "shop_continue_pad": "[ B ] CONTINUE →", "shop_continue_touch": "[ ◄ ] CONTINUE →", "shop_no_credits": "— NO CREDITS —", "shop_owned": "EQUIPMENT:", # ── Werkstatt (new) ──────────────────────────────────────────────────────── "werk_phase_attr": "ATTRIBUTE UPGRADE", "werk_phase_shop": "WORKSHOP", "werk_attr_prompt": "Pick one free attribute upgrade", "werk_attr_tag": "[ FREE ]", "werk_attr_footer": "← → SELECT SPACE CONFIRM", "werk_attr_footer_pad": "← → SELECT [A] CONFIRM", "werk_attr_footer_touch": "← → SWIPE ● CONFIRM", "werk_attr_footer_p2": "A D SELECT F CONFIRM", "werk_shop_footer": "← → ↑ ↓ SELECT ENTER BUY", "werk_shop_footer_pad": "← → ↑ ↓ SELECT [A] BUY", "werk_shop_footer_touch": "← → SWIPE ● BUY", "werk_shop_footer_p2": "A D W SELECT F BUY", "werk_pick": "[ SPACE PICK ]", "werk_pick_pad": "[ A PICK ]", "werk_pick_touch": "[ TAP ]", "werk_pick_p2": "[ F PICK ]", "werk_confirm": "[ SPACE CONFIRM ]", "werk_confirm_pad": "[ A CONFIRM ]", "werk_confirm_touch": "[ TAP ]", "werk_confirm_p2": "[ F CONFIRM ]", "werk_wave": " · WAVE %d", "werk_reroll": "[%s] REROLL — %d CR", "werk_continue_p2": "[ E ] CONTINUE →", "werk_buy_hint_p1": "[ENTER]", "werk_buy_hint_p1_pad": "[A]", "werk_buy_hint_p1_touch": "[●]", "werk_buy_hint_p2": "[F]", "werk_preview": "PREVIEW", "werk_ship_preview":"YOUR SHIP", "werk_grows": "SHIP GROWS", # ── Atlas ────────────────────────────────────────────────────────────────── "atlas_title": "── OBJECT ATLAS ──", "atlas_footer": "↑↓ SELECT ESC BACK", "atlas_footer_pad": "D-PAD SELECT [B] BACK", "atlas_footer_touch": "↑↓ swipe ◄ back", # ── Controls ─────────────────────────────────────────────────────────────── "ctrl_title": "── CONTROLS ──", "ctrl_thrust": "THRUST", "ctrl_left": "LEFT", "ctrl_right": "RIGHT", "ctrl_shoot": "SHOOT", "ctrl_wipe": "WIPE", "ctrl_waiting": "PRESS KEY…", "ctrl_reset": "DEFAULT", "ctrl_footer": "ENTER BIND ESC BACK", "ctrl_footer_pad": "[A] BIND [B] BACK", "ctrl_footer_touch": "● BIND ◄ BACK", "hud_wipe_key": "⚠ BIG WIPE — [N] / [E]", "hud_wipe_key_pad": "⚠ BIG WIPE — [Y] / [LT]", "hud_wipe_key_touch":"⚠ BIG WIPE — SURVIVE", "atlas_props": "PROPERTIES", "atlas_desc": "DESCRIPTION", "atlas_cat_cosmic": "COSMIC", "atlas_cat_exotic": "EXOTIC", "atlas_cat_anti": "ANTIMATTER", "atlas_cat_ships": "SHIPS", "atlas_cat_events": "EVENTS", "atlas_prop_size": "SIZE", "atlas_prop_speed": "SPEED", "atlas_prop_hazard": "HAZARD", "atlas_prop_hp": "HP", "atlas_prop_damage": "DAMAGE", "atlas_prop_life": "LIFETIME", "atlas_prop_spawn": "SPAWN", "atlas_prop_orbit": "ORBIT", "atlas_prop_effect": "EFFECT", "atlas_prop_reward": "REWARD", "atlas_hazard_none": "—", "atlas_hazard_low": "LOW", "atlas_hazard_mid": "MED", "atlas_hazard_high": "HIGH", "atlas_hazard_deadly": "DEADLY", # Entry names "atlas_n_star": "STAR", "atlas_n_planet_terr": "PLANET — TERRESTRIAL", "atlas_n_planet_desert": "PLANET — DESERT", "atlas_n_planet_gas": "PLANET — GAS GIANT", "atlas_n_planet_ice": "PLANET — ICE", "atlas_n_planet_lava": "PLANET — LAVA", "atlas_n_planet_toxic": "PLANET — TOXIC", "atlas_n_nebula": "NEBULA", "atlas_n_comet": "COMET", "atlas_n_galaxy": "GALAXY", "atlas_n_blackhole": "BLACK HOLE", "atlas_n_whitehole": "WHITE HOLE", "atlas_n_neutron": "NEUTRON STAR", "atlas_n_quasar": "QUASAR", "atlas_n_antimatter": "ANTIMATTER", "atlas_n_antistar": "ANTIMATTER STAR", "atlas_n_player": "PLAYER SHIP", "atlas_n_enemy": "ENEMY SHIP", "atlas_n_wraith": "WRAITH — MINIBOSS", "atlas_n_leviathan": "LEVIATHAN — BOSS", "atlas_n_bullet": "BULLET", "atlas_n_bigwipe": "BIG WIPE", # Descriptions "atlas_d_star": "Distant suns. Drift slowly upward. Bright supergiants form cross-flares; pink-tinted antimatter stars dissolve into particles over time. Stars spiral into black holes when caught by gravity.", "atlas_d_planet_terr": "Oceans, continents and icy polar caps. Often with drifting clouds. Orbits an invisible anchor point. Can be captured and torn apart by a black hole (tidal stripping).", "atlas_d_planet_desert": "Hot desert world with a thin polar cap. Rotates slowly. Mars-like. A pure cosmetic body — no direct gameplay hazard.", "atlas_d_planet_gas": "Gas planet with multiple colored bands and often a migrating storm spot. Larger than rocky planets; frequently carries rings and several moons.", "atlas_d_planet_ice": "A cold, glittering world with fine cracks in its frozen surface. Rare, rotates calmly in its orbit.", "atlas_d_planet_lava": "Molten volcanic planet. Radiates a pulsing halo; lava veins glow. Cosmetic only — harmless despite the fiery look.", "atlas_d_planet_toxic": "Toxic swirls of sulfur and acids. Patterns are warped and chaotic. Decorative body with no direct gameplay impact.", "atlas_d_nebula": "Clouds of gas and dust. Drift very slowly, tinting the background. Purely decorative. Can be disabled in options.", "atlas_d_comet": "Streaks across the screen with a bright tail. Spawns more often at higher difficulty. No collision — just visual flavour.", "atlas_d_galaxy": "Spiral galaxy, rotates around its core. When a black hole consumes it, the hole grows into a Supermassive Black Hole (SMBH).", "atlas_d_blackhole": "Pulls everything nearby: the player, enemies, stars, planets. Swallows objects that get too close. At 30 swallows: supernova — it dies and spawns a quasar, new holes and stars. Devouring 12 galaxies creates an SMBH that collapses after 45 s.", "atlas_d_whitehole": "Opposite of a black hole: pushes players, enemies, comets and stars away, and periodically ejects new stars and planets outward. Lifespan: ~60 seconds.", "atlas_d_neutron": "Rotating pulsar with a narrow beam of light. Objects inside the beam are repelled. Useful as a natural shield against enemy swarms.", "atlas_d_quasar": "Born from a supernova. Looks like a luminous SMBH with two polar jets. Lives ~30 seconds. Repels ships, enemies and comets radially. Multiple nearby quasars merge into one. A black hole can consume it — but only if larger. Inside the jet beam: thrust boost while holding the thrust button.", "atlas_d_antimatter": "Magenta particle. Kills players and enemies on contact. Antimatter particles attract each other — 5+ clustered form an antimatter star.", "atlas_d_antistar": "Forms from a cluster of antimatter. Repels the player like a white hole, but is lethal on contact. Lifespan: ~50 seconds.", "atlas_d_player": "The player's ship. 4 variants in the hangar. NOVA-1: balanced, 1 shield. INFERNO: fast, high fire rate, ram damage at full speed. AURORA: highly agile, 2 shields, BH resistance. TITAN: slow with an active boost (SHIFT). Shop upgrades stack on top of base stats.", "atlas_d_enemy": "AI enemy in red or cyan. Chases the player within 600 px range and fires. Evades black holes. Respawns 4-8 s after death. Reward: 15 credits.", "atlas_d_wraith": "Miniboss in wave 5. 20 HP, magenta. Orbits the center elliptically and fires 3-way shots. Reward: 150 credits.", "atlas_d_leviathan": "Final boss in wave 8. 50 HP, orange. Phase 2 below 50 % HP: spawns a black hole, fires 8-way shots, music thickens. Reward: 300 credits.", "atlas_d_bullet": "Energy projectile. 9.6 px/frame, 240 frame lifetime. Colour depends on owner. Damage ≥ 2.0 makes it piercing (hits up to 2 targets).", "atlas_d_bigwipe": "Emergency reset when >500 objects. Screen dims for 2.33 s — players must hold the wipe key or die. A white flash follows; everything except planets/stars is cleared. Reward: 25 credits.", # ── Leaderboard ──────────────────────────────────────────────────────────── "menu_leaderboard": "LEADERBOARD", "lb_title": "── LEADERBOARD ──", "lb_local": "LOCAL", "lb_online": "ONLINE", "lb_empty": "NO ENTRIES", "lb_loading": "LOADING…", "lb_error": "CONNECTION ERROR", "lb_footer": "O ONLINE ESC BACK", "lb_footer_pad": "[Y] ONLINE [B] BACK", "lb_footer_touch": "● ONLINE ◄ BACK", "lb_enter_name": "YOUR NAME:", "lb_name_hint": "ENTER CONFIRM ESC SKIP", "lb_name_hint_pad": "[A] CONFIRM [B] SKIP", "lb_name_hint_touch": "● CONFIRM ◄ SKIP", "lb_saved": "SAVED !", "lb_wave": "W", } func t(key: String) -> String: var dict: Dictionary = _EN if Settings.language == "en" else _DE if dict.has(key): return dict[key] if _DE.has(key): return _DE[key] return key # Like t(), but returns a device-specific variant when available. # Appends "_pad" or "_touch" to the key and falls back to the generic key. # Example: hint("footer_nav") → "footer_nav_pad" on gamepad, "footer_nav" on keyboard. func hint(key: String) -> String: var device: String = Settings.last_input_device if Settings else "keyboard" if device != "keyboard": var variant := key + "_" + device var dict: Dictionary = _EN if Settings.language == "en" else _DE if dict.has(variant): return dict[variant] return t(key)