Initial commit — Godot space roguelite source
- Touch controls: direct InputEventScreenTouch in shop_ui (bypass relay) - ItemDB: static preload list instead of DirAccess scan (export fix) - All 18 items with EN localisation (name_en, desc_en, category_en) - Ship playstyles: NOVA-1 shield, INFERNO ram, AURORA agile/tank - Quasar: SMBH visual, jet boost, merge, push, BH-eating - Atlas & UI text updated EN+DE Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,21 @@
|
||||
extends ItemDef
|
||||
|
||||
func _init() -> void:
|
||||
id = "hull_nullfeld"
|
||||
name = "Nullfeld-Hülle"
|
||||
name_en = "Null-Field Hull"
|
||||
desc = "Schwerkraft-Immunität — langsamer"
|
||||
desc_en = "Gravity immunity — slower"
|
||||
category = "HÜLLENMOD"
|
||||
category_en = "HULL MOD"
|
||||
icon = "⬡"
|
||||
cost = 125
|
||||
rarity = 2
|
||||
effects = { "bh_resist": 0.45, "speed_mult": 0.80 }
|
||||
visual_pixels = [
|
||||
[-1, -4, "accent"],
|
||||
[-1, 4, "accent"],
|
||||
[-3, -3, "dim"],
|
||||
[-3, 3, "dim"],
|
||||
]
|
||||
hull_size_bonus = 0.0
|
||||
Reference in New Issue
Block a user