41 lines
1.1 KiB
YAML
41 lines
1.1 KiB
YAML
on: [push]
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jobs:
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build:
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runs-on: ubuntu-latest
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container:
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image: barichello/godot-ci:4.6.2
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steps:
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- uses: actions/checkout@v4
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with:
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fetch-depth: 0
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- name: Get build number
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run: echo "BUILD_NUM=$(git rev-list --count HEAD)" >> $GITHUB_ENV
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- name: Prepare build dir
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run: mkdir -p build
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- name: Build Windows
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run: godot --headless --export-release "Windows Desktop" build/spacel.exe
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- name: Build Linux
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run: godot --headless --export-release "Linux" build/spacel.x86_64
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- name: Build Android
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run: godot --headless --export-release "Android" build/spacel.apk
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- name: Build Web
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run: godot --headless --export-release "Web" build/spacel.html
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- name: Create Release
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uses: actions/gitea-release@v1
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with:
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token: ${{ secrets.GITEA_TOKEN }}
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tag_name: build-${{ env.BUILD_NUM }}
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release_name: Build ${{ env.BUILD_NUM }}
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files: |
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build/spacel.exe
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build/spacel.x86_64
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build/spacel.apk
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build/spacel.html |